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Empire total war editor
Empire total war editor











To save your packfile navigate to the file browser and right click your packfiles name, select Save or Save As and select a location for your file then hit save again, your packfile is now saved and it is safe to close the program. If you are working with multiple packfiles at the same time you must switch to the correct packfile before saving your models or they will save in the wrong place, to do this right click an inactive pack in the file browser and select Set as Editable Pack. To save your freshly acquired model to your packfile navigate to the tool bar at the top of the screen and hit the save icon (Ctrl+S) at which point you will see the model appear under your packfile in the file browser marked in red which means that you have saved the models current state but this does not save your packfile and closing the program before doing so will delete any work you have done up to this point. Holding down Alt + Right Mouse Button (RMB) will allow you to reposition the fixed point.Holding down Alt + Scrolling the Mouse Wheel up will zoom in towards the fixed point and scrolling it back will zoom out.Holding down Alt + Left Mouse Button (LMB) will move the camera around a fixed point.While in the visual work space you can navigate the 3d area by placing your mouse cursor within the window and using the following: hu1c = humanoid01c - which are associated with norscan and chaos humans.Įtc, you'll quickly become familiar with these while modding.hu1b = humanoid01b - which are associated with female humans and female elves.hu1 = humanoid01 - which are associated with male humans.If you have an idea of what kind of model you are looking for you can use the Search Filter box at the top of the file browser to try and narrow down the amount of folders you need to search through but if you do not then you can take a rough guess at where models are located by the folder names which correspond to the models skeleton for example:

empire total war editor

To get started working with models navigate to the file browser on the left and open the All CA Packs folder, scroll down to variantmeshes, into wh_variantmodels and browse through the list for a model of your choosing and once you have found the model that you seek you can double click upon the rigid_model_v2 file to open the model within the 3d viewer. To create a new packfile go to the top left corner of the program and click file then select New Packfile and a window will open asking you to enter a name, once you have entered a name press ok and your packfile will be created in the file browser to the left and will be marked as active which is identified by bold text.

Empire total war editor how to#

2.4.1 How to create a new fragment (animation set) for a unit.











Empire total war editor